KRYSTOPIA: NOVA'S JOURNEY
Game Director, Writer, Programming, Game Design, Level Design
In the role of space explorer Nova Dune, the player needs to observe the environment and navigate in a typical point and click-fashion to solve puzzles and progress through the game and figure out the mystery on the mesmerizing planet of Krystopia.
Some features I worked on:
All puzzles
All level designs
Puzzle systems
Progression system
Interaction system
Animations and VFX
All story content
Links:
Steam
https://store.steampowered.com/app/1225120/Krystopia_Novas_Journey/
Android
IOS
https://apps.apple.com/us/app/krystopia-novas-journey/id1499476431
Krystopia-Ch1__Screenshot_3.png | Screenshot_ch2_room2.jpg | july1 (1).png |
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Krystopia-Ch3__Screenshot_4 (1).png | Screenshot_ch2_room1b.jpg | Screenshot_ch2_town3.PNG |
Krystopia-Ch3__Screenshot_3 (1).png | Screenshot_ch2_town2 (1).PNG |
KRYSTOPIA: A PUZZLE JOURNEY
Game Director, Writer, Programming, Game Design, Level Design
Follow Nova Dune, a space explorer in her quest to find out about the unfamiliar distress signal she received aboard her ship. Determined to investigate it, she finds herself on a desolated planet where all civilization has vanished.
Some features I worked on:
All puzzles except a few in chapter 1
All level designs except a few in chapter 1
Puzzle systems
Progression system
Interaction system
Animations and VFX
All story content and collectables
Links:
Steam
https://store.steampowered.com/app/1172170/Krystopia_A_Puzzle_Journey/
Android
https://play.google.com/store/apps/details?id=com.svrvive.krystalquest2&hl=sv&gl=US
IOS
https://apps.apple.com/us/app/krystopia-a-puzzle-journey/id1478410196
Desktop Screenshot 2019.10.09 - 12.50.11 | Desktop Screenshot 2019.10.09 - 12.56.01 | Desktop Screenshot 2019.10.09 - 12.50.39 |
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Desktop Screenshot 2019.10.09 - 13.46.55 | Desktop Screenshot 2019.10.09 - 13.05.23 | Desktop Screenshot 2019.10.09 - 13.04.54 |
Desktop Screenshot 2019.10.09 - 13.42.58 | Desktop Screenshot 2019.10.09 - 12.55.17 |
KARTONG - DEATH BY CARDBOARD!
Game scripting / Level design
Kartong – Death by Cardboard! This “cute” FPS stealth game puts you up against evil experiments inside a miniature cardboard city. The maze of traps changes with every game, paper cuts are deadly and Mr Chuckles is very ANGRY. But hey, who doesn’t love the smell of cardboard in the morning?
Some features I worked on:
AI implementation and behavior
Weapons and power-ups
Progress system and gameplay scripting
Level design and level building
Links:
Steam
https://store.steampowered.com/app/602480/Kartong__Death_by_Cardboard/
Oculus
https://www.oculus.com/experiences/rift/1266404800079388/?locale=sv_SE
SVRVIVE - THE DEUS HELIX
Lead programming / Game design / Level design
SVRVIVE: The Deus Helix is a challenging adventure puzzle, inspired by escape rooms and mystery game classics, such as Myst. In the game, the player is abducted from their earthly life and obliged to join an alien agent workforce. Under the direction of the player’s commander and guide Nikodemus Salinger, the newly recruited Agent (player) is sent to different parts of the universe in order to recover the missing parts of the Deus Helix.
Some features I worked on:
Puzzles and gameplay for level 1, 3 and 5.
Puzzles and gameplay support for level 2 and 4.
Core game systems (progression, interaction, movement).
Special event animations and VFX.
Links:
Steam
https://store.steampowered.com/app/509540/SVRVIVE_The_Deus_Helix/
KRYSTAL KART
Programming / Network programming / Game design
Krystal Kart is a multiplayer AR racing game where you compete against other players in a stylized environment with fun physics and fast drift based racing. There’s also a bunch of powerups for players to use either to help themselves or wreck chaos on their opponents.
Some features I worked on:
Multiplayer and network programming.
Powerups.
AI bots for singleplayer.
Vehicle behavior.
UI
Progression and results screens.
Different driving controllers.
Blockchain integration.
Mobile features (In app purchase, notifications, social sharing).
Links:
Android
https://play.google.com/store/apps/details?id=com.svrvive.racebox&hl=sv&gl=US
IOS
https://apps.apple.com/au/app/krystal-kart-ar/id1449853352?l=sv
GALLERY
1.png | 3.png | 2.png |
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iPhone_0007_KrystalKart_Screenshot_02.pn |
THE REEF AR
Programming / Level design
The Reef AR is an AR adventure game in a pirate setting. Visit different locations and discover clues that will help you complete the magical treasure map. Solve the riddle at the Altar of dreams and save the world.
Some features I worked on:
Core game systems such as interaction, movement etc.
Inventory-, dialogue-, progression systems, etc.
Level design and level building.
Links:
IOS